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3D Character Rigger
3D Character Skinning Artist
Animator
Technical Artist
Programmer
Video Editor
Localization
 

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About Me

Greetings. I’m Antonio Troise, a 3D Generalist with half a decade of experience in games.

 

While my primary focus is specialized 3D Character Rigging, I offer a diverse toolkit including Animation, Software Development, and Multimedia Editing.​

 

I often go by Raq, a moniker inspired by a La Casa de Papel character, Raquel Murillo.

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